Smaller blog post, but after some searching, I’ve found the resources I’m going to use to try and model the assets for my scene. I’ve divided the construction of assets up into the items that are crucial to my project, and those that are additions I can make to try and add to my scene more once the base outline is done.
Core Elements:
Buildings: https://www.youtube.com/watch?v=AEPjRN9eS-c or https://www.youtube.com/watch?v=hzkvqGCB72M
Vehicles: https://www.youtube.com/watch?v=UeWdke9ZuZU or https://www.youtube.com/watch?v=XbG8Dxz5jCI
Additional Elements:
Trash: https://www.youtube.com/watch?v=AYTljSGF1eo or https://www.youtube.com/watch?v=ylzK6gxT1Aw&list=PLSUtzVs5X8USBxDzZYfekV5ufCFIAdtbp
Umbrella: https://www.youtube.com/watch?v=RUaL_k5sNwo
Plastic chairs: https://www.youtube.com/watch?v=4xhKfayFcdE
Cans: https://www.youtube.com/watch?v=HuiBsW2WqaA
I definitely have a lot to watch. I also have to find time to juggle learning these modeling processes, whilst also working on my other projects with the Unity dance video, as well as my work in the GCS.